CANKIRI KARATEKIN UNIVERSITY Bologna Information System


  • Course Content
  • Week Topics Study Metarials
    1 Technological rehabilitation and neuroplasticity R1 Chapter 1 (p:13-21)
    2 Virtual reality, use of technology in sensory integration therapy R1 Chapter 2 (p:23-37)
    3 Rehabilitative game development time and video-based games and rehabilitation R1 Chapter 3,4 (p:39-48; 49-78)
    4 Motion analysis and rehabilitation with inertial sensors R1 Chapter 5 (p:79-86)
    5 Robotic rehabilitation (upper extremity robots, lower extremity robots) R1 Chapter 6 (p:87-107)
    6 Wearable technologies (orthoses, prostheses and technology) R1 Chapter 7 (p:109-122)
    7 Wearable technologies (orthoses, prostheses and technology)-2 R1 Chapter 7 (p:123-134)
    8 Technology in cognitive rehabilitation, assistive technologies that facilitate daily life R1 Chapter 7,8 (p:135-146; 147-160)
    9 Functional electrical stimulation R1 Chapter 9 (p:161-172)
    10 Mobility assist technologies (wheelchair technologies, ambulation, mobility aids for children with disabilities) R1 Chapter 10 (p:173-210)
    11 Technologies that improve physical activity R1 Chapter 11 (p:211-222)
    12 Information and education technologies (telerehabilitation, mobile applications and special needs children and technology)-1 R1 Chapter 12 (p:222-266)
    13 Technology-assisted pulmonary rehabilitation R1 Chapter 14 (p:273-278)
    14 Use of the technologies in sensoryintegration R1 Chapter 15 (p:279-302)
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