Week
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Topics
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Study Metarials
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1
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Explanation of modelling techniques in 3D programs with samples.
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2
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Transfer of preliminary drawings to the 3D program and implementation of solid modellings via these drawings
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3
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Use of box, polygon, spline and plane modelling techniques in the 3D program in various spaces.
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4
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Covering the models that are formed in the 3D program with texture and illuminating them.
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5
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Formation of objects and space mesh model in the 3d program with the help of polygons, vertexes, edges and borders.
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6
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Implementation of 3 dimensional modelling from the blueprint outline
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7
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Preparation of preliminary drawings within the scope of the first application project
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8
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Implementation of solid modellings of the prepared drawings
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9
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Explanation of the property and process of the 3D Program regarding getting render
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10
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Arrangement of 2 dimensional images and 3 dimensional images in the image processing program
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11
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Preparation of preliminary drawings within the scope of the second application project
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12
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Implementation of solid modellings of the prepared drawings
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13
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Use of camera and animation in 3D programs.
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14
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Assessment of project presentations
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Prerequisites
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-
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Language of Instruction
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Turkish
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Responsible
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Lecturer Serkan Vural
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Instructors
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-
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Assistants
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-
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Resources
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Nezih Kambur, 3d studio max görselleştirme ve modelleme, İstanbul 2005, pusula yayınları
Emrah Çelik, 3d studio max görselleştirme, İstanbul 2007, Değişim Yayınları
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Supplementary Book
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Maya Zbrush - Karakter Modelleme - Nebi Yıkaroğlu - Kodlab Yayın Dağıtım / Bilgisayar-Program Eğitimi Dizisi, Szabo, Michael, Cinema 4D CookBook, 2012 Packt Publishing, Mumbai.
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Goals
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Students can make original and creative designs using computer support and three dimensional modeling technique.
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Content
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Three dimensional modeling techniques and methods. The third dimension in the vector system. Teaching concepts such as texture, light, camera and motion.
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Program Learning Outcomes |
Level of Contribution |
1
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Students can make designs by synthetising their knowledge about art and design.
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3
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2
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Students can establish a relationship between different disciplines of art and design.
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3
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3
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They can design a product/work or process that will meet the problems and requirements.
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3
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4
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They can comprehend the importance of lifelong learning and fulfill its requirements.
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-
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5
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They can identify and analyse art and design problems both at the local and global levels.
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4
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6
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They can establish a relationship between design techniques that had emerged in the history of art and design and the contemporary techniques.
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-
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7
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They can finalise a design by using necessary materials in the solution of art and design problems.
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3
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8
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They can carry out investigations, synthesis, evaluation and interpretation during the design process.
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4
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9
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They can analyse art and design problems.
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3
|
10
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They can display sensitivity towards environment by selecting environment-friendly materials used in the design.
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-
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11
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They can follow current problems and produce designs in relation to these problems.
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-
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12
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They learn effective communication methods and can express themselves effectively.
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-
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13
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They have professional and ethical responsbility consciousnes in terms of intellectual properties.
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-
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14
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They know and apply methods, techniques and tools of graphic design.
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4
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