CANKIRI KARATEKIN UNIVERSITY Bologna Information System


  • Course Information
  • Course Title Code Semester Laboratory+Practice (Hour) Pool Type ECTS
    Digital Effects Applications STV218 SPRING 1+2 Faculty E 3
    Learning Outcomes
    1-Knows two-dimensional and three-dimensional animation production methods theoretically.
    2-Makes productions with two-dimensional and three-dimensional animation techniques.
    3-Understands the production methods of two and three dimensional animation techniques.
    4-Solves the problems in the production processes of dimensional animation techniques.
    Prerequisites -
    Language of Instruction Turkish
    Responsible Lecturer Salih KÖSE
    Instructors -
    Assistants -
    Resources R1. Chopine, A. (2011). 3D Art Essentials. Focal Press, Exford. R2. Beane, A. (2012). 3D Animation Essentials. Wiley, Indiana. R3. Ratner, P. (2004). Mastering 3D Animation. Allworth Press, New York.
    Supplementary Book -
    Goals This course aims to teach two-dimensional and three-dimensional computer animation techniques, the stages of modeling, coating, painting, boning and motion animation techniques and methods.
    Content The introduction of digital effects applications, which have an important place in cinema technology, two and three-dimensional animation programs, which are the leading of these applications, are introduced and the learning of the programs constitutes the content of the course.
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