CANKIRI KARATEKIN UNIVERSITY Bologna Information System


  • Course Information
  • Course Title Code Semester Laboratory+Practice (Hour) Pool Type ECTS
    Graphic Design II ECS216 SPRING 3+1 E 4
    Learning Outcomes
    1- Have theoretical knowledge about the main applications of graphic design such as emblems, logos, banners and apply their principles and techniques.
    2-Designing an emblem by analyzing two different letter characters randomly selected and brought together.
    3-Today`s local and social content to design a poster on these issues often follow the universal problems of graphic design in the special issue of adhering to the principles and techniques of posters .
  • ECTS / WORKLOAD
  • ActivityPercentage

    (100)

    NumberTime (Hours)Total Workload (hours)
    Course Duration (Weeks x Course Hours)14456
    Classroom study (Pre-study, practice)14114
    Assignments10155
    Short-Term Exams (exam + preparation) 0000
    Midterm exams (exam + preparation)4012020
    Project0000
    Laboratory 0000
    Final exam (exam + preparation) 5012525
    0000
    Total Workload (hours)   120
    Total Workload (hours) / 30 (s)     4 ---- (4)
    ECTS Credit   4
  • Course Content
  • Week Topics Study Metarials
    1 Presentation of the course content, general expectations about the term and giving the first project. R1
    2 Converting the stylizations made in the previous period into a logo, discussing and developing the first sketches and ideas R1, P193-196
    3 Evaluation of the sketches and transition to the finalization of the work in digital environment R1, P193-196
    4 Logo design R1, P193-196
    5 Discussion and development of initial sketches and ideas R1, P195
    6 Discussion and development of initial sketches and ideas R1, P195
    7 The final evaluation of the sketches and the transition to the finalization of the digital work R1, P195
    8 The final evaluation of the sketches and the transition to the finalization of the digital work R1,P201
    9 Selection of the first poster topics and transition to the research phase R1,P201
    10 Discussion and development of initial sketches and ideas on the topic R1,P201
    11 The final evaluation of the sketches and the transition to the finalization of the digital work R1,P201-202
    12 Selection of the second poster topics and transition to the research phase R1,P201-202
    13 Discussion and development of initial sketches and ideas on the topic R1,P201-202
    14 The final evaluation of the sketches and the transition to the finalization of the digital work R1, P116
    Prerequisites -
    Language of Instruction Turkish
    Responsible Lecturer Sezen Tunçkafa
    Instructors

    1-)Öğretim Görevlisi Sezen Tunçkafa

    Assistants -
    Resources R1. Becer, Emre. (2011). İletişim ve Grafik Tasarım. Dost Kitapevi, Ankara
    Supplementary Book RS1. Uçar, Tevfik F. (2004.). Görsel İletişimde Grafik Tasarım. İnkılap Kitabevi, İstanbul. RS2. Barthes, R. (1999). Göstergebilimsel Serüven, Çev: M. Rifat - S. Rifat, Kaf Yayınları, Istanbul RS3. Berger, J. (1990). Görme Biçimleri, Çev: Yurdanur Salman, Metis Yayınları, İstanbul.
    Goals Information regarding the basic principles of design in the previous period acquired graphics , graphics can be used to gain proficiency in project generation . Emblem, logo , graphic design techniques such as banners on the main application and to transfer them via the application of theoretical knowledge .
    Content Know basic principles of graphic design. Explain the importance of advertising and graphic design in relation to it
  • Program Learning Outcomes
  • Program Learning Outcomes Level of Contribution
    1 Knowledge about industrial product design logic. 3
    2 They can use these software interactively with each other during the design process. 5
    3 They can identify the materials and software that will be used in the design process of the printed publications that the designer will design. 5
    4 They can outline the definition and classification of ceramics and glassware. 2
    5 They may list the methods of shaping. -
    6 They can explain the drying and cooking processes. -
    7 They learn the working principles of those machines. -
    8 They learn the method of casting. -
    9 Be able to carry out the necessary tests on production stages and final product. -
    10 Be able to think about glaze and ask questions. -
    11 They can explain the new glaze ingredients and the properties of new products that emerge as a result of technological developments. -
    12 They can apply the modern tools and modern techniques and methods necessary for glaze applications. -
    13 They practice biscuits and glazes. -
    14 They can interpret the results of raw material quality control tests. -
    15 They can define the concepts of viscosity and stiffness in the backs. -
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