CANKIRI KARATEKIN UNIVERSITY Bologna Information System


  • Course Information
  • Course Title Code Semester Laboratory+Practice (Hour) Pool Type ECTS
    New Media Design STA510 FALL-SPRING 3+1 E 7
    Learning Outcomes
    1-Defines the basic concepts of new media.
    2-Explains the history and usage areas of new media.
    3-Creates creative designs suitable for new media environments.
    4-Designs on communication and design in new media.
    5-Makes interdisciplinary designs.
  • ECTS / WORKLOAD
  • ActivityPercentage

    (100)

    NumberTime (Hours)Total Workload (hours)
    Course Duration (Weeks x Course Hours)14456
    Classroom study (Pre-study, practice)12224
    Assignments0000
    Short-Term Exams (exam + preparation) 0000
    Midterm exams (exam + preparation)2012020
    Project5023570
    Laboratory 0000
    Final exam (exam + preparation) 3013030
    0000
    Total Workload (hours)   200
    Total Workload (hours) / 30 (s)     6,67 ---- (7)
    ECTS Credit   7
  • Course Content
  • Week Topics Study Metarials
    1 What is New Media? Basic media concepts. R1. Section 1
    2 Informing about human-vehicle activity and user experience. R1. Section 2
    3 Interpretation of the history of New Media Art, its current situation and future. R1. Section 3
    4 Evaluation of Art and Design in the Digital Age. R1. Section 5
    5 Examination of samples through augmented reality, simulation, virtual games and vehicles, interactive design, mobile applications, social media ads. R1. Section 6
    6 Project Determination, Project-1 (Design for mobile devices). R2. Section 1
    7 Project-1 design and implementation process 1 R2. Section 2
    8 Project-1 design and implementation process 2 R2. Bölüm 3
    9 Evaluation of the works completed within the scope of Project-1. R2. Section 4
    10 Determination and preliminary studies of Project-2. R1. Section 4
    11 Project-2 design and implementation process 1 R1. Section 7
    12 Project-2 design and implementation process 2 R3. Section 1
    13 Evaluation of the works completed within the scope of Project-2. R3. Section 2
    14 Presentation evaluation and analysis of projects. R3. Section 4
    Prerequisites -
    Language of Instruction Turkish
    Responsible Asst. Prof. Dr. Seçil Ermiş İpek
    Instructors -
    Assistants -
    Resources R1. Erich Schmidt ve Jared Cohen.(2014).Yeni Dijital Çağ. Optimist Yayınevi. R2. Mukadder Çakır. (2014).Yeni Medyaya Eleştirel Yaklaşımlar.Doğu Kitabevi R3. Mutlu Binark. (2014).Yeni Medya Çalışmalarında Araştırma Yöntem ve Teknikleri.Ayrıntı Yayınları.
    Supplementary Book SR1. Hicks, Alana. 2015. Küresel Sanat Pusulası, 21. Yüzyıl Sanatında Yeni Yönelimler. Yapı Kredi Yayınları SR2. Michael Wilson. (2015).Çağdaş Sanat Nasıl Okunur. Hayalperest Yayınevi
    Goals Rapidly developing communication and information technologies have brought about radical changes in all areas of life and communication. In our age, digital tools added to traditional media are included in art and design. The aim of the course is to produce creative solutions to design problems in new media environments.
    Content To create creative solutions to design problems in new media environments.
  • Program Learning Outcomes
  • Program Learning Outcomes Level of Contribution
    1 Explains the relationship between theories, methods, concepts and concepts related to art and design. 4
    2 Solves the problems encountered in art and design production process and offers new suggestions. 4
    3 Acknowledges contemporary art understanding. -
    4 Participates in team work composed of different disciplines and utilizes gained knowledge. -
    5 Evaluates artistic works at national and international level. -
    6 Follows the developments in his/her discipline, gains the ability to be open to innovation and development. 5
    7 Interprets artworks critically. -
    8 Explains visual and written sources, professional terminology and concepts in the discipline of specialization. -
    9 Presents the information he/she obtained in the discipline of expertise. 5
    10 Plans and manages applied studies. -
    11 Applies the theories of art and design. -
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