Week
|
Topics
|
Study Metarials
|
1
|
Introduction to prototype development and model making techniques, introduction of model making techniques and tools, types of materials to be used in model making
|
R1
|
2
|
Types of materials to be used in prototype development and model making, Selection of materials required for application work
|
R1
|
3
|
Application 1-Prototype development and model making with basic design elements
|
R1
|
4
|
Application 1-Prototype development and model making with basic design elements
|
R1
|
5
|
Application 2-Prototype development and model making with basic design elements
|
R1
|
6
|
Application 2-Prototype development and model making with basic design elements
|
R1
|
7
|
Application 3-Furniture Model Making
|
R1,R2
|
8
|
Application 3-Furniture Model Making
|
R1,R2
|
9
|
Application 4-Indoor Item Model Making
|
R2
|
10
|
Application 4-Indoor Item Model Making
|
R2
|
11
|
Application 5-Outdoor Item Model Making
|
R2
|
12
|
Application 5-Outdoor Item Model Making
|
R2
|
13
|
Application 6-Indoor Final Project Model Making
|
R2
|
14
|
Application 6-Indoor Final Project Model Making
|
R2
|
Prerequisites
|
-
|
Language of Instruction
|
Turkish
|
Responsible
|
Lecturer Nazlı Nevra KOÇAK
|
Instructors
|
-
|
Assistants
|
-
|
Resources
|
Mustafa Akgün, Mimari Maketler
|
Supplementary Book
|
-
|
Goals
|
The course includes general information about purpose and operation, philosophy of design, drafting of AR-GE activities in product development, preparation of models, preparation of product projects, determination of production processes, production of prototypes and presentation of work.
|
Content
|
General information about the purpose and the course of the course,
philosophy of design, drafts of AR-GE activities in product development
philosophy of design, drafts of AR-GE activities in product development
philosophy of design, drafts of AR-GE activities in product development
philosophy of design, drafts of AR-GE activities in product development
philosophy of design, drafts of AR-GE activities in product development
philosophy of design, drafts of AR-GE activities in product development
philosophy of design, drafts of AR-GE activities in product development
model making,
model making,
model making,
model making,
model making,
model making,
|
|
Program Learning Outcomes |
Level of Contribution |
1
|
Having knowledge about the technical knowledge, methods and tools that form the basis of interior design.
|
5
|
2
|
To use and interpret technical and methodical knowledge in interior design field; to be able to communicate suggestions for solutions to problems and problems in writing and orally.
|
4
|
3
|
Examining market conditions and recognizing income management practices and being able to create a strategy in this direction.
|
-
|
4
|
Having knowledge about legislation, basic values and principles related to the sector in the field of interior desig
|
4
|
5
|
To be able to think creatively and innovatively, to apply learned knowledge in an innovative way of thinking and in environments outside of conventional practices.
|
-
|
6
|
To be able to take responsibility as individual and team member, open minded, open to criticism, constructive and confident, able to work efficiently and efficiently
|
-
|
7
|
To assimilate the need to comply with the values of the work ethic and to have social, scientific and ethical values in the stages of collecting, interpreting, announcing and applying the data related to the field and applying them
|
4
|
8
|
Using a foreign language to communicate information about interior space design and communicate with colleagues.
|
-
|
9
|
To be able to use computer and communication technologies together with computer programs at the level required by interior design field.
|
-
|
10
|
To adopt a lifelong learning approach, to work on renewing and continually improving its knowledge
|
4
|