CANKIRI KARATEKIN UNIVERSITY Bologna Information System


  • Course Information
  • Course Title Code Semester Laboratory+Practice (Hour) Pool Type ECTS
    Graphic Design Project IV GRA402 SPRING 2+2 C 7
    Learning Outcomes
    1-Recalls information about graphic design theory and history.
    2-Produces creative and original solutions for graphic design problems.
    3-Presents designs for different sub-branches of graphic design.
    4-Presents the produced designs effectively.
  • ECTS / WORKLOAD
  • ActivityPercentage

    (100)

    NumberTime (Hours)Total Workload (hours)
    Course Duration (Weeks x Course Hours)14456
    Classroom study (Pre-study, practice)14456
    Assignments0000
    Short-Term Exams (exam + preparation) 0000
    Midterm exams (exam + preparation)3013030
    Project3022040
    Laboratory 0000
    Final exam (exam + preparation) 4013030
    0000
    Total Workload (hours)   212
    Total Workload (hours) / 30 (s)     7,07 ---- (7)
    ECTS Credit   7
  • Course Content
  • Week Topics Study Metarials
    1 Sharing the information about the course road map. R1: Part-1
    2 Determination of project topics. Part 1 R1: Part-1 SR1: Part-1
    3 Making presentations of project topics. R1: Part-1 SR1: Part-1
    4 Preliminary preparation for the determined project. R1: Part-2 SR3: Part-2
    5 Making sketches for the determined project. R1: Part-2 SR3: Part-2
    6 The implementation phases of the project. Part 1 R1: Part-4 SR4: Part-3
    7 The implementation phases of the project. Part 2 R1: Part-5 SR2: Part-4
    8 Projects Evaluation. R1: Part-5 SR2: Part-4
    9 The implementation phases of the project. Part 3 R1: Part-6 SR2: Part-5
    10 The implementation phases of the project. Part 4 R1: Part-6 SR2: Part-5
    11 The implementation phases of the project. Part 5 R1: Part-7 SR4: Part-6
    12 The implementation phases of the project. Part 6 R1: Part-7 SR4: Part-7
    13 Finalization of the project. R1: Part-8 SR3: Part-3
    14 Presentation and defense of the project. R1: Part-8 SR3: Part-4
    Prerequisites -
    Language of Instruction Turkish
    Responsible Res.Assist. Burak Kaleli
    Instructors -
    Assistants -
    Resources R1. Burak Kaleli. Graphic Design Project Lesson Notes-IV.
    Supplementary Book SR.1. Gavin Ambrose, Paul Harris. (2012). Grafik Tasarımın Temelleri. İstanbul: Literatür Yayınları. SR.2. A. Okay. (2008). Corporate Identity. İstanbul: Kapital Medya. SR.3. T. Fikret Uçar (2004). Görsel İletişim ve Grafik Tasarım. İstanbul: İnkılap Yayınları. SR.4. A. Twemlow. (2008). Grafik Tasarımı ne içindir? İstanbul: Yem Yayınları
    Goals Producing solutions in the workshop environment for all kinds of design problems that the graphic designer may encounter. Conducting and concluding a project study that includes process-oriented preparation and development steps.
    Content It involves creating a project that presents creative solutions to graphic design problems in a digital environment.
  • Program Learning Outcomes
  • Program Learning Outcomes Level of Contribution
    1 Students can make designs by synthetising their knowledge about art and design. 3
    2 Students can establish a relationship between different disciplines of art and design. 4
    3 They can design a product/work or process that will meet the problems and requirements. 3
    4 They can comprehend the importance of lifelong learning and fulfill its requirements. -
    5 They can identify and analyse art and design problems both at the local and global levels. -
    6 They can establish a relationship between design techniques that had emerged in the history of art and design and the contemporary techniques. 4
    7 They can finalise a design by using necessary materials in the solution of art and design problems. -
    8 They can carry out investigations, synthesis, evaluation and interpretation during the design process. 1
    9 They can analyse art and design problems. 3
    10 They can display sensitivity towards environment by selecting environment-friendly materials used in the design. -
    11 They can follow current problems and produce designs in relation to these problems. 3
    12 They learn effective communication methods and can express themselves effectively. -
    13 They have professional and ethical responsbility consciousnes in terms of intellectual properties. -
    14 They know and apply methods, techniques and tools of graphic design. 4
    Çankırı Karatekin Üniversitesi  Bilgi İşlem Daire Başkanlığı  @   2017 - Webmaster