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Week
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Topics
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Study Metarials
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1
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Introduction to Games, Computer Games Industry, Internet Gaming Resources
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2
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History of the Games, Features and Models, Game Analysis, Game Types, Classic Games, Action-Based Games
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3
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Puzzle Games, Skill Games, Game Breakdown Structure
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4
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Game Design Process Phases, Elements of Design Elements
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5
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Action Games, a Game Creation, Synthesis
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6
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Game Design, Rules, The Anatomy of a Game, Game Design and Implementation
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7
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Elements of Design Analysis and Synthesis, Interactive Game quadrature (Screen Capture)
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8
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Strategy Games, Game Storytelling, Criteria Evaluation-I
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9
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Strategy Games, Game Storytelling, Criteria Evaluation-II
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10
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Gaming Technology, I / O (Input / Output) devices, Adventure Games Input / Output Structure, Human-Machine Relationship, Simulation Games, RPG Games
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11
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User Interface and Graphic Design, Game Engineering, Games, Design
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12
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Genetic Algorithms and Applications, Game Structure
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13
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Design Documentation, Design Evaluation and Balance Games
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14
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Educational Games
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